Denver, CO |September 2026 - Present
Playtested multiple games with detailed documented feedback. Worked closely with developers on bug and jank fixes, and served as both QA and general playtesting.
Lakewood, CO |June 2026 – September 2026
Taught students (ages 12–17) the fundamentals of 3D art and game development using Blender and Unreal Engine. Guide students through modeling game assets, animating characters, and building interactive environments while fostering creativity and problem-solving skills.
Lakewood, CO | August 2022 – May 2026
Served as a trusted keyholder responsible for opening and closing the store, handling cash management, and ensuring smooth daily operations. Delivered excellent customer service, assisted customers with gaming hardware and software, and trained new team members.
Lone Tree, CO | August 2021 – June 2022
Provided knowledgeable customer support across the sales floor and customer service department. Assisted customers in selecting technology products, resolved service issues, and maintained an organized and welcoming shopping environment.
Lancaster, CA | June–August 2021 & June–August 2022
Supervised groups of children in a residential summer camp environment while ensuring their safety, engagement, and well-being. Led activities, resolved conflicts, and fostered teamwork, leadership, and personal growth in campers.
Bachelor of Fine Arts (BFA) in Game Art
Graduated: 2026
Developed skills in 3D modeling, digital sculpting, texturing, animation, game engine workflows, and interactive art production, with a focus on creating assets for real-time games.
High School Diploma
Graduated: 2021
Completed college-level coursework while earning a high school diploma.
3D modeling, texturing, rigging, and animation in Blender
Game development across multiple engines (Unreal Engine, GameMaker)
Proficient in FL Studio and Photoshop
Customer service and clerical experience
CPR certified
Second-degree black belt; 13 years of martial arts practice